Progress!
First, for the SBL6 samples, the following patch alluded to by vbt fixes the padded game.bin issue:
diff --git a/segasmp/lib/saturn.lnk b/segasmp/lib/saturn.lnk
index abcd8aa..7bbf814 100644
--- a/segasmp/lib/saturn.lnk
+++ b/segasmp/lib/saturn.lnk
@@ -26,6 +26,12 @@ SECTIONS...
Thanks for the reply. Do you have a specific version of Yabause that you can recommend? I'll get that one set up. The Yabause website has disappeared from the internet, so I used the version bundled with my Linux distro - 0.9.14 - which does not appear to have any bin loading functionality...
I've been banging my head against a wall for a couple of weeks now, on and off, so I'm hoping some kind person here can point me in the right direction :)
My goal: get a sample program building from source and running on a Saturn emulator, so I can start feeling my way around a working program...
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