Yeah, and it would be cool if someone hired me by reading this forum
Come to think of it, the NES controller only had two face buttons (A and B), so they would have to make Up on the D-Pad the jump. Most other (fighting) games around that time used Up for jump, and even up until the N64 days. Of course, they can switch jump to a button for the SNES version because it added two more buttons (X and Y) and the L and R buttons. One thing that might be hard to fit in is the use of a shield, or rather, that pink bubble. If I were making the control scheme for an NES version, I would make the shield active by pressing Down and B or possibly A and B simultaneously.
Surely, the whole game would retain an equal level of speed throughout, it's Nintendo we are talking about. There would be no problems with keeping up as well (i.e. no chopiness or slowdown). Plus, it would run on the Revolution's hardware, giving it the ability to run on par with an NES or SNES game at its max.
I don't know, it seems like a possible outcome. Nintendo has made some intervention with their all-star line-ups before, look at <a href=http://en.wikipedia.org/wiki/Mario_Kart_Arcade_GP>Mario Kart Arcade GP</a>, it has Pac-man in it. Namco is about as close to Nintendo as Sega is; all we need for this to be realized is a push.
In any case, it's going to be a Smash Bros. game and I can't wait. All of this talking is making me want to play SSB even more now. I'm trying to find the N64 version, but I can't seem to find it in any used games stores. I love playing it on the N64; one of my favorite memories from that game is when I was kicking my sister's ass and she was throwing a fit and calling me a cheater. She even said I was "playing too fast" :lol: Thankfully, she doesn't play much of video games with me anymore (no games at all), rather I hardly talk to her (which is always good for siblings).
What kind of memories did you like best with SSB?